Font reading and display of dot matrix Chinese characters and file transmission through serial port

1, Serial port transmission file 1. Serial port connection Cross connect the RXD and TXD pins of the two USB TO TTL seri...

1, Serial port transmission file
1. Serial port connection
Cross connect the RXD and TXD pins of the two USB TO TTL serial ports, and connect the two USB interfaces to a laptop respectively to realize the serial port transmission between the two computers.
Serial Interface is referred to as serial port for short. Serial Interface refers to the sequential transmission of data bit by bit. To realize two-way communication, a pair of transmission lines, namely TX and RX lines, are required.
Circuit connection mode: if the serial port is to realize bidirectional transmission, device 1 and device 2, TX and RX shall be cross connected.
Start bit: the data line TX changes from high level to low level.
Stop bit: the data line TX changes from low level to high level.
Function of start bit and stop bit: if the receiving device detects that the data line changes from high level to low level, it receives the start signal from the transmitting device, indicating the start of data transmission. If the receiving device detects that the data line changes from low level to high level, it receives a stop signal from the transmitting device, indicating the end of one frame of data.
Common serial port transmission format: 1bit start bit + 8bit data bit + 1bit stop bit (no parity bit)
2. File transfer

Sender:

Receiving end:

Transfer time = file size / baud rate
Using serial port to transmit files, the actual transmission time is larger than the expected transmission time, and there is a delay. To some extent, when files of different sizes are transmitted at the same baud rate, the transmission time increases with the increase of file size; The transmission time required to transmit the same file at different baud rates decreases with the increase of baud rate.

2, Font reading and display of dot matrix Chinese characters

1. Principle

(1) Location code
It is stipulated in the national standard GD2312-80 that all national standard Chinese characters and symbols are allocated in a square matrix with 94 rows and 94 columns. Each row of the square matrix is called an "area", numbered from 01 to 94, and each column is called a "bit", numbered from 01 to 94, The area code and tag number of each Chinese character and symbol in the square array are combined to form four Arabic numerals, which are their "location code". The first two digits of the location code are its area code and the last two digits are its bit code. A Chinese character or symbol can be uniquely determined by location code. Conversely, any Chinese character or symbol also corresponds to a unique location code.
(2) Internal code
The internal code of Chinese characters refers to the code that represents a Chinese character in the computer. The internal code is slightly different from the location code. As mentioned above, the area code and bit code of Chinese location code are between 1 ~ 94. If the location code is directly used as the internal code, it will be confused with the basic ASCII code. In order to avoid the conflict between the internal code and the basic ASCII code, it is necessary to avoid the control code (00H~1FH) in the basic ASCII code and distinguish it from the characters in the basic ASCII code. In order to achieve these two points, 20H can be added to the area code and bit code respectively, and 80H can be added on this basis (here "H" means that the first two digits are hexadecimal numbers). After these processes, it takes two bytes to represent a Chinese character with internal code, which are called high byte and low byte respectively. The internal code of these two bytes is represented according to the following rules:
High byte = area code + 20H + 80H (or area code + A0H)
Low byte = bit code + 20H + 80H (or bit code + AOH)
Since the hexadecimal number in the value range of area code and bit code of Chinese characters is 01H5EH), the value range of high-order byte and low-order byte of Chinese characters is A1HFEH
(3) Chinese character dot matrix acquisition
1) Using location code to obtain Chinese characters
The Chinese character dot matrix font is stored according to the sequence of location codes. Therefore, we can obtain the dot matrix of a font according to location. Its calculation formula is as follows:

Lattice start position = ((area code-1) 94 + (bit code – 1)) number of Chinese character lattice bytes

After obtaining the starting position of the dot matrix, we can read and take out the dot matrix of a Chinese character from this position.
2) Acquiring Chinese characters by using Chinese character internal code
As we have said earlier, the relationship between the location code of Chinese characters and the internal code is as follows:

High byte of internal code = area code + 20h + 8OH (or area code + A0H)
Low byte of internal code = bit code + 20h + 8OH (or bit code + AOH)

Conversely, we can also obtain the location code according to the internal code:

Area code = high byte of internal code - AOH
Bit code = low byte of internal code - AOH

2. Implementation steps

Create a folder to hold the files of this experiment, including a picture, a txt file and the above two files

Enter code:

gedit main.cpp

  Enter the following code in the main file:

#include<iostream> #include<opencv/cv.h> #include"opencv2/opencv.hpp" #include<opencv/cxcore.h> #include<opencv/highgui.h> #include<math.h> using namespace cv; using namespace std; void paint_chinese(Mat& image,int x_offset,int y_offset,unsigned long offset); void paint_ascii(Mat& image,int x_offset,int y_offset,unsigned long offset); void put_text_to_image(int x_offset,int y_offset,String image_path,char* logo_path); int main(){ String image_path="/home/laimingyang/Opencv/opencv-3.4.11/10/lena.jpg"; char* logo_path=(char*)"/home/laimingyang/Opencv/opencv-3.4.11/10/logo.txt"; put_text_to_image(20,500,image_path,logo_path); return 0; } void paint_ascii(Mat& image,int x_offset,int y_offset,unsigned long offset){ //Coordinates of the starting point of the drawing Point p; p.x = x_offset; p.y = y_offset; //Storing ascii word film char buff[16]; //Open ascii font file FILE *ASCII; if ((ASCII = fopen("/home/laimingyang/Opencv/opencv-3.4.11/10/Asci0816.zf", "rb")) == NULL){ printf("Can't open ascii.zf,Please check the path!"); //getch(); exit(0); } fseek(ASCII, offset, SEEK_SET); fread(buff, 16, 1, ASCII); int i, j; Point p1 = p; for (i = 0; i<16; i++) //Sixteen char s { p.x = x_offset; for (j = 0; j < 8; j++) //One char and eight bit s { p1 = p; if (buff[i] & (0x80 >> j)) /*Test whether the current bit is 1*/ { /* Because the original ascii word film was 8 * 16, it was not large enough, So the original pixel is replaced by four pixels, After replacement, there are 16 * 32 pixels ps: I think it's unnecessary to write code like this, but I only think of this method for the time being */ circle(image, p1, 0, Scalar(0, 0, 255), -1); p1.x++; circle(image, p1, 0, Scalar(0, 0, 255), -1); p1.y++; circle(image, p1, 0, Scalar(0, 0, 255), -1); p1.x--; circle(image, p1, 0, Scalar(0, 0, 255), -1); } p.x+=2; //One pixel becomes four, so x and y should both be + 2 } p.y+=2; } } void paint_chinese(Mat& image,int x_offset,int y_offset,unsigned long offset){//Put Chinese characters in the picture Point p; p.x=x_offset; p.y=y_offset; FILE *HZK; char buff[72];//72 bytes for storing Chinese characters if((HZK=fopen("/home/laimingyang/Opencv/opencv-3.4.11/10/HZKs2424.hz","rb"))==NULL){ printf("Can't open HZKf2424.hz,Please check the path!"); exit(0);//sign out } fseek(HZK, offset, SEEK_SET);/*Move the file pointer to the offset position*/ fread(buff, 72, 1, HZK);/*Read 72 bytes from the offset position, and each Chinese character occupies 72 bytes*/ bool mat[24][24];//Define a new matrix to store the transposed text film int i,j,k; for (i = 0; i<24; i++) /*24x24 Dot matrix Chinese characters, a total of 24 lines*/ { for (j = 0; j<3; j++) /*There are 3 bytes in the horizontal direction, and the value of each byte is determined by cycle*/ for (k = 0; k<8; k++) /*Each byte has 8 bits, and the loop judges whether each byte is 1*/ if (buff[i * 3 + j] & (0x80 >> k)) /*Test whether the current bit is 1*/ { mat[j * 8 + k][i] = true; /*1 is stored in a new word film*/ } else { mat[j * 8 + k][i] = false; } } for (i = 0; i < 24; i++) { p.x = x_offset; for (j = 0; j < 24; j++) { if (mat[i][j]) circle(image, p, 1, Scalar(255, 0, 0), -1); //Write (replace) pixels p.x++; //Shift right one pixel } p.y++; //Move down one pixel } } void put_text_to_image(int x_offset,int y_offset,String image_path,char* logo_path){//Put Chinese characters on the picture //x and y are the starting coordinates of the first word on the picture //Get pictures through picture path Mat image=imread(image_path); int length=17;//Length of characters to print unsigned char qh,wh;//Define area code and tag number unsigned long offset;//Offset unsigned char hexcode[30];//Hexadecimal used to store Notepad reading. Remember to use unsigned FILE* file_logo; if ((file_logo = fopen(logo_path, "rb")) == NULL){ printf("Can't open txtfile,Please check the path!"); //getch(); exit(0); } fseek(file_logo, 0, SEEK_SET); fread(hexcode, length, 1, file_logo); int x =x_offset,y = y_offset;//x. Y: the starting coordinate of the text drawn on the picture for(int m=0;m<length;){ if(hexcode[m]==0x23){ break;//It ends when the # number is read } else if(hexcode[m]>0xaf){ qh=hexcode[m]-0xaf;//The font used starts with Chinese characters, not Chinese symbols wh=hexcode[m+1] - 0xa0;//Calculation bit code offset=(94*(qh-1)+(wh-1))*72L; paint_chinese(image,x,y,offset); /* Calculate the offset in the Chinese character library Each Chinese character is represented by a 24 * 24 dot matrix A line has three bytes, a total of 24 lines, so 72 bytes are required Such as Zhao Zi The location code is 5352 Hex bit 3534 The internal code is d5d4 d5-af=38(Decimal), because it starts with Chinese characters, ah, so it subtracts af instead of a0. 38 + 15 equals 53, which corresponds to the area code d4-a0=52 */ m=m+2;//The internal code of a Chinese character occupies two bytes, x+=24;//A Chinese character has 24 * 24 pixels. Because it is placed horizontally, it moves 24 pixels to the right } else{//When the read character is ASCII wh=hexcode[m]; offset=wh*16l;//Calculate the offset of English characters paint_ascii(image,x,y,offset); m++;//English characters only occupy one byte in the file, so just move back one bit x+=16; } } cv::imshow("image", image); cv::waitKey(); }

  Then enter the code:

g++ main.cpp -o main `pkg-config --cflags --libs opencv`

Then enter. / main to execute main, as shown in the figure

3: Summary

Through the study of this experiment, I learned how to use C/C + + to call opencv Library under Ubuntu, and I have a new knowledge.

4: References

How does the serial port transmit data.
Principle of Chinese character lattice font.
Drawing dot matrix Chinese characters on pictures with Opencv.

19 November 2021, 06:00 | Views: 5038

Add new comment

For adding a comment, please log in
or create account

0 comments