FreeRTOS list and list items

FreeRTOS list and list items Definition analysis list...
list
List item
Requirement
program

FreeRTOS list and list items

Definition analysis

list

List is the data structure of FreeRTOS, similar to linked list. Lists are used to track data tasks for FreeRTOS.

List item

List item

List items are items in the list. FreeRTOS provides two kinds of list items: list items and mini list items.


Mini list item


correlation function 1. List initialization vlistinitialize (& testlist); / / 2. List item initialization vlistinitializeitem (& listitem1); / / 3. Insert list item into vlistinsert (& TestList, & listitem1); / / into list TestList 4. Insert vlistinsertend & TestList, & listitem2); / / to the end of list TestList 5. List item delete uxlistremove (& ListItem2); / 6. Traversal of ListGet > owner > of next > entry() /

Experimental phenomena

Requirement

program

#include "sys.h" #include "delay.h" #include "usart.h" #include "led.h" #include "timer.h" #include "lcd.h" #include "key.h" #include "FreeRTOS.h" #include "task.h" //priority #define START_TASK_PRIO 1 #define TASK1_TASK_PRIO 2 #define LIST_TASK_PRIO 3 //Stack size #define START_STK_SIZE 128 #define TASK1_STK_SIZE 128 #define LIST_STK_SIZE 128 //task handle TaskHandle_t StartTask_Handler; TaskHandle_t Task1Task_Handler; TaskHandle_t ListTask_Handler; //Task function void start_task(void *pvParameters); void task1_task(void *pvParameters); void list_task(void *pvParameters); //Define a list and 3 list items List_t TestList; //list ListItem_t ListItem1; //List item 1 ListItem_t ListItem2; //List item 2 ListItem_t ListItem3; //List item 3 int main(void) { NVIC_PriorityGroupConfig(NVIC_PriorityGroup_4);//Group 4 delay_init(168); //Initialization delay function uart_init(115200); //Serial port initialization LED_Init(); //Lamp initialization KEY_Init(); //Key initialization //Start creating task xTaskCreate((TaskFunction_t )start_task, //Task function (const char* )"start_task", //Task name (uint16_t )START_STK_SIZE, //Task stack size (void* )NULL, //Pass parameters to task (UBaseType_t )START_TASK_PRIO, //Task priority (TaskHandle_t* )&StartTask_Handler); //task handle vTaskStartScheduler(); //Turn on scheduler } //Start task function void start_task(void *pvParameters) { taskENTER_CRITICAL(); //Enter critical area //Create task 1 xTaskCreate((TaskFunction_t )task1_task, (const char* )"task1_task", (uint16_t )TASK1_STK_SIZE, (void* )NULL, (UBaseType_t )TASK1_TASK_PRIO, (TaskHandle_t* )&Task1Task_Handler); //Create list task xTaskCreate((TaskFunction_t )list_task, (const char* )"list_task", (uint16_t )LIST_STK_SIZE, (void* )NULL, (UBaseType_t )LIST_TASK_PRIO, (TaskHandle_t* )&ListTask_Handler); vTaskDelete(StartTask_Handler); //Delete start task taskEXIT_CRITICAL(); //Exit critical area } //Task 1 task1 void task1_task(void *pvParameters) { while(1) { LED0=!LED0; vTaskDelay(500); //delayed } } //List list task void list_task(void *pvParameters) { //Step 1: initialize list and list items vListInitialise(&TestList); vListInitialiseItem(&ListItem1); vListInitialiseItem(&ListItem2); vListInitialiseItem(&ListItem3); ListItem1.xItemValue=40; //ListItem1 list item? 40 ListItem2.xItemValue=60; //ListItem2 list item? 60 ListItem3.xItemValue=50; //ListItem3 list item? 50 //Step 2: Print list and other list item addresses printf("/*******************Print list and other list item addresses*******************/\r\n"); printf("project address \r\n"); printf("TestList %#x \r\n",(int)&TestList); printf("TestList->pxIndex %#x \r\n",(int)TestList.pxIndex); printf("TestList->xListEnd %#x \r\n",(int)(&TestList.xListEnd)); printf("ListItem1 %#x \r\n",(int)&ListItem1); printf("ListItem2 %#x \r\n",(int)&ListItem2); printf("ListItem3 %#x \r\n",(int)&ListItem3); printf("/************************End**************************/\r\n"); printf("Press down KEY_UP Continue\r\n\r\n\r\n"); while(KEY_Scan(0)!=WKUP_PRES) delay_ms(10); //Wait for key up to be pressed //Step 3: add ListItem1 list item to TestList vListInsert(&TestList,&ListItem1); //Add ListItem1 list item printf("/******************Add ListItem1 list item*****************/\r\n"); printf("ÏîÄ¿ µØÖ· \r\n"); printf("TestList->xListEnd->pxNext %#x \r\n",(int)(TestList.xListEnd.pxNext)); printf("ListItem1->pxNext %#x \r\n",(int)(ListItem1.pxNext)); printf("/*******************Bisection line********************/\r\n"); printf("TestList->xListEnd->pxPrevious %#x \r\n",(int)(TestList.xListEnd.pxPrevious)); printf("ListItem1->pxPrevious %#x \r\n",(int)(ListItem1.pxPrevious)); printf("/************************End**************************/\r\n"); printf("Press down KEY_UP Continue\r\n\r\n\r\n"); while(KEY_Scan(0)!=WKUP_PRES) delay_ms(10); //Wait for key up to be pressed //Step 4: add ListItem2 list item to TestList vListInsert(&TestList,&ListItem2); //Add ListItem2 list item printf("/******************Add ListItem2 list item*****************/\r\n"); printf("project address \r\n"); printf("TestList->xListEnd->pxNext %#x \r\n",(int)(TestList.xListEnd.pxNext)); printf("ListItem1->pxNext %#x \r\n",(int)(ListItem1.pxNext)); printf("ListItem2->pxNext %#x \r\n",(int)(ListItem2.pxNext)); printf("/*******************Bisection line********************/\r\n"); printf("TestList->xListEnd->pxPrevious %#x \r\n",(int)(TestList.xListEnd.pxPrevious)); printf("ListItem1->pxPrevious %#x \r\n",(int)(ListItem1.pxPrevious)); printf("ListItem2->pxPrevious %#x \r\n",(int)(ListItem2.pxPrevious)); printf("/************************End**************************/\r\n"); printf("Press down KEY_UP Continue\r\n\r\n\r\n"); while(KEY_Scan(0)!=WKUP_PRES) delay_ms(10); //Wait for key up to be pressed //Step 5: add ListItem3 list item to TestList vListInsert(&TestList,&ListItem3); //Add ListItem3 list item printf("/******************Add ListItem3 list item****************/\r\n"); printf("project address \r\n"); printf("TestList->xListEnd->pxNext %#x \r\n",(int)(TestList.xListEnd.pxNext)); printf("ListItem1->pxNext %#x \r\n",(int)(ListItem1.pxNext)); printf("ListItem3->pxNext %#x \r\n",(int)(ListItem3.pxNext)); printf("ListItem2->pxNext %#x \r\n",(int)(ListItem2.pxNext)); printf("/*******************Bisection line********************/\r\n"); printf("TestList->xListEnd->pxPrevious %#x \r\n",(int)(TestList.xListEnd.pxPrevious)); printf("ListItem1->pxPrevious %#x \r\n",(int)(ListItem1.pxPrevious)); printf("ListItem3->pxPrevious %#x \r\n",(int)(ListItem3.pxPrevious)); printf("ListItem2->pxPrevious %#x \r\n",(int)(ListItem2.pxPrevious)); printf("/************************End**************************/\r\n"); printf("Press down KEY_UP Continue\r\n\r\n\r\n"); while(KEY_Scan(0)!=WKUP_PRES) delay_ms(10); //Wait for key up to be pressed //Step 6: delete ListItem2 uxListRemove(&ListItem2); //ɾ³ýListItem2 printf("/******************Delete ListItem2*****************/\r\n"); printf("project address \r\n"); printf("TestList->xListEnd->pxNext %#x \r\n",(int)(TestList.xListEnd.pxNext)); printf("ListItem1->pxNext %#x \r\n",(int)(ListItem1.pxNext)); printf("ListItem3->pxNext %#x \r\n",(int)(ListItem3.pxNext)); printf("/********************Bisection line*******************/\r\n"); printf("TestList->xListEnd->pxPrevious %#x \r\n",(int)(TestList.xListEnd.pxPrevious)); printf("ListItem1->pxPrevious %#x \r\n",(int)(ListItem1.pxPrevious)); printf("ListItem3->pxPrevious %#x \r\n",(int)(ListItem3.pxPrevious)); printf("/************************End**************************/\r\n"); printf("Press down KEY_UP Continue\r\n\r\n\r\n"); while(KEY_Scan(0)!=WKUP_PRES) delay_ms(10); //Wait for key up to be pressed //Step 7: add list item ListItem2 at the end TestList.pxIndex=TestList.pxIndex->pxNext; //Add list item ListItem2 at the end vListInsertEnd(&TestList,&ListItem2); //Add list item ListItem2 at the end printf("/***************Add list item ListItem2 at the end***************/\r\n"); printf("ÏîÄ¿ µØÖ· \r\n"); printf("TestList->pxIndex %#x \r\n",(int)TestList.pxIndex); printf("TestList->xListEnd->pxNext %#x \r\n",(int)(TestList.xListEnd.pxNext)); printf("ListItem2->pxNext %#x \r\n",(int)(ListItem2.pxNext)); printf("ListItem1->pxNext %#x \r\n",(int)(ListItem1.pxNext)); printf("ListItem3->pxNext %#x \r\n",(int)(ListItem3.pxNext)); printf("/*****************Bisection line*******************/\r\n"); printf("TestList->xListEnd->pxPrevious %#x \r\n",(int)(TestList.xListEnd.pxPrevious)); printf("ListItem2->pxPrevious %#x \r\n",(int)(ListItem2.pxPrevious)); printf("ListItem1->pxPrevious %#x \r\n",(int)(ListItem1.pxPrevious)); printf("ListItem3->pxPrevious %#x \r\n",(int)(ListItem3.pxPrevious)); printf("/************************End**************************/\r\n\r\n\r\n"); while(1) { LED1=!LED1; vTaskDelay(1000); } }
qq_45796096 Published 11 original articles, won praise 2, visited 83 Private letter follow

4 February 2020, 10:22 | Views: 9775

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