Java collection source code analysis of LinkedList based on JDK 1.8

In the last part, we analyzed the underlying implementation of ArrayList, and learned that the underlying implementation of ArrayList is based on arrays, so it has the characteristics of fast search and modification, and slow insertion and deletion. LinkedList introduced in this paper is another implementation of List interface. Its bottom layer is based on bidirectional linked List, so it has the characteristics of fast insertion and deletion, but slow search and modification. In addition, through the operation of bidirectional linked List, the functions of queue and stack can also be realized. The underlying structure of LinkedList is shown in the figure below.

F refers to the head Node reference, L refers to the tail Node reference, and each Node of the linked list has three elements, namely, the reference of the predecessor Node (P), the value of the Node element (E), and the reference of the successor Node (N). A Node is represented by an internal class Node. Let's look at its internal structure.

//Node inner class
private static class Node<E> {
    E item;          //element
    Node<E> next;    //Next node
    Node<E> prev;    //Previous node

    Node(Node<E> prev, E element, Node<E> next) {
        this.item = element;
        this.next = next;
        this.prev = prev;
    }
}

Node is a simple inner class, with only three member variables and one constructor. item represents the value of the node, next is the reference of the next node, prev is the reference of the previous node, and the three values are passed in through the constructor. Let's look at the member variables and constructors of LinkedList.

//Number of collection elements
transient int size = 0;

//Head node reference
transient Node<E> first;

//Tail node reference
transient Node<E> last;

//Parameterless constructor
public LinkedList() {}

//Constructors passed in to external collections
public LinkedList(Collection<? extends E> c) {
    this();
    addAll(c);
}

LinkedList holds the reference of the head node and the reference of the tail node. It has two constructors, one is a parameterless constructor, and the other is a constructor that passes in the external collection. Unlike ArrayList, LinkedList does not specify an initial size constructor. Look at its addition, deletion, modification and search methods.

//Increase (add)
public boolean add(E e) {
    //Add at the end of the list
    linkLast(e);
    return true;
}

//Increase (insert)
public void add(int index, E element) {
        //To determine the validity of index position, index > = 0 & & index < = size
    checkPositionIndex(index);
    //If the inserted index is equal to size, it means that the index is the last one
    if (index == size) {
        //Add at the end of the list
        linkLast(element);
    } else {
        //Insert in the middle of the list
        //The parameter passed in is the current value element and node(index) at index
        linkBefore(element, node(index));
    }
}

//Delete (given subscript)
public E remove(int index) {
    //Check whether the subscript is legal. Index > = 0 & & index < = size
    checkElementIndex(index);
    //The parameter of the unlink method is the node at index
    return unlink(node(index));
}

//Delete (given element)
public boolean remove(Object o) {
    if (o == null) {
            //Traverse the entire list delete
        for (Node<E> x = first; x != null; x = x.next) {
            if (x.item == null) {
                unlink(x);
                return true;
            }
        }
    } else {
        //Traverse the entire list delete
        for (Node<E> x = first; x != null; x = x.next) {
            if (o.equals(x.item)) {
                //Delete when found
                unlink(x);
                return true;
            }
        }
    }
    return false;
}

//change
public E set(int index, E element) {
    //Check whether subscript is legal
    checkElementIndex(index);
    //Get the node reference of the specified subscript
    Node<E> x = node(index);
    //Gets the value of the specified subscript node
    E oldVal = x.item;
    //Set node element to new value
    x.item = element;
    //Return previous value
    return oldVal;
}

//check
public E get(int index) {
    //Check whether subscript is legal
    checkElementIndex(index);
    //Returns the value of the node with the specified subscript
    return node(index).item;
}

How to insert a node

//Before linking to the specified node
void linkBefore(E e, Node<E> succ) {
    //Get the last node reference of a given node
    final Node<E> pred = succ.prev;
    //Create a new node. The previous node of the new node refers to the previous node of the given node
    //The reference of the next node of the new node points to the given node
    final Node<E> newNode = new Node<>(pred, e, succ);
    //Point the previous node reference of a given node to a new node
    succ.prev = newNode;
    //If the previous node of a given node is empty, the given node is the head node
    if (pred == null) {
        //Point the head node reference to the new node
        first = newNode;
    } else {
        //Otherwise, the next node reference of the previous node of the given node is pointed to the new node
        pred.next = newNode;
    }
    //Number of set elements plus one
    size++;
    //Number of modifications plus one
    modCount++;
}

//Unload the specified node
E unlink(Node<E> x) {
    //Get the element of the given node
    final E element = x.item;
    //Get the reference of the next node of a given node
    final Node<E> next = x.next;
    //Get the reference of the previous node of a given node
    final Node<E> prev = x.prev;

    //If the previous node of a given node is empty, the given node is the head node
    if (prev == null) {
        //Point the head node reference to the next node of a given node
        first = next;
    } else {
        //Reference the successor node of the previous node to the successor node of the given node
        prev.next = next;
        //Leave the previous node of a given node blank
        x.prev = null;
    }

    //If the next node of a given node is empty, the given node is a tail node
    if (next == null) {
        //Point the end node reference to the previous node of a given node
        last = prev;
    } else {
        //Reference the predecessor node of the next node to the predecessor node of the given node
        next.prev = prev;
        x.next = null;
    }

    //Leave the element of the given node empty
    x.item = null;
    //Number of set elements minus one
    size--;
    //Number of modifications plus one
    modCount++;
    return element;
}

linkBefore and unlink are representative operations of link nodes and unload nodes. Other methods of linking and unloading nodes are similar to this, so we focus on linkBefore and unlink methods.

Process chart of linkBefore method:

Process chart of unlink method:

It can be seen from the above figure that the time complexity of the insertion and deletion of the linked list is O(1), while the lookup and modification of the linked list need to traverse the linked list to locate the elements. Both operations call the node(int index) method to locate the elements, and see how it locates the elements through subscripts.

//Get node according to specified location
Node<E> node(int index) {
    //If the subscript is in the first half of the list, check from the beginning. Size > > 1value is size/2
    if (index < (size >> 1)) {
        Node<E> x = first;
        for (int i = 0; i < index; i++) {
            x = x.next;
        }
        return x;
    } else {
        //If the subscript is in the second half of the list, start from the end
        Node<E> x = last;
        for (int i = size - 1; i > index; i--) {
            x = x.prev;
        }
        return x;
    }
}

In the process of subscript positioning, first determine whether it is in the upper half or the lower half of the list. If it is in the upper half, start from the beginning. If it is in the lower half, start from the end. Therefore, the time complexity of subscript search and modification is O(n/2). Through the operation of bidirectional linked list, the functions of single queue, bidirectional queue and stack can also be realized.

One way queue operation:

//Get header node
public E peek() {
    final Node<E> f = first;
    return (f == null) ? null : f.item;
}

//Get header node
public E element() {
    return getFirst();
}

//Spring out head node
public E poll() {
    final Node<E> f = first;
    return (f == null) ? null : unlinkFirst(f);
}

//Remove head node
public E remove() {
    return removeFirst();
}

//Add a node at the end of the queue
public boolean offer(E e) {
    return add(e);
}

Two way queue operation:

//Add in head
public boolean offerFirst(E e) {
    addFirst(e);
    return true;
}

//Add at tail
public boolean offerLast(E e) {
    addLast(e);
    return true;
}

//Get header node
public E peekFirst() {
    final Node<E> f = first;
    return (f == null) ? null : f.item;
 }

//Get tail node
public E peekLast() {
    final Node<E> l = last;
    return (l == null) ? null : l.item;
}

Stack operation:

//Push
public void push(E e) {
    addFirst(e);
}

//Stack out
public E pop() {
    return removeFirst();
}

Whether it's a one-way queue or a two-way queue or a stack, they operate on the head node and the tail node of the list. Their implementation is based on the four methods of addFirst(), addLast(), removeFirst(), removeast(). Their operations are similar to those of linkBefore() and unlink(), except that one is to operate on both ends of the list, the other is to operate in the middle of the list. It can be said that these four methods are the special cases of linkBefore() and unlink() methods, so it is not difficult to understand their internal implementation, which will not be introduced here.

So far, our analysis of LinkedList is coming to an end. Here is a summary of the key points in the full text:

1. LinkedList is implemented based on two-way linked list. It can be realized by operation node, whether it is the method of adding, deleting, modifying and querying or the implementation of queue and stack

2. LinkedList does not need to specify the capacity in advance, because based on the linked list operation, the capacity of the collection increases automatically with the addition of elements

3. After the LinkedList deletes the element, the memory occupied by the collection will be reduced automatically. It is unnecessary to call the trimToSize() method like ArrayList

4. All methods of LinkedList are not synchronized, so it is not thread safe and should be avoided in multi-threaded environment

5. The above analysis is based on JDK 1.8. There will be some differences in other versions, so it cannot be generalized

LinkedList source JDK1.8

/*
 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
 * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 *
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 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 */

package java.util;

import java.util.function.Consumer;

/**
 * Doubly-linked list implementation of the {@code List} and {@code Deque}
 * interfaces.  Implements all optional list operations, and permits all
 * elements (including {@code null}).
 *
 * <p>All of the operations perform as could be expected for a doubly-linked
 * list.  Operations that index into the list will traverse the list from
 * the beginning or the end, whichever is closer to the specified index.
 *
 * <p><strong>Note that this implementation is not synchronized.</strong>
 * If multiple threads access a linked list concurrently, and at least
 * one of the threads modifies the list structurally, it <i>must</i> be
 * synchronized externally.  (A structural modification is any operation
 * that adds or deletes one or more elements; merely setting the value of
 * an element is not a structural modification.)  This is typically
 * accomplished by synchronizing on some object that naturally
 * encapsulates the list.
 *
 * If no such object exists, the list should be "wrapped" using the
 * {@link Collections#synchronizedList Collections.synchronizedList}
 * method.  This is best done at creation time, to prevent accidental
 * unsynchronized access to the list:<pre>
 *   List list = Collections.synchronizedList(new LinkedList(...));</pre>
 *
 * <p>The iterators returned by this class's {@code iterator} and
 * {@code listIterator} methods are <i>fail-fast</i>: if the list is
 * structurally modified at any time after the iterator is created, in
 * any way except through the Iterator's own {@code remove} or
 * {@code add} methods, the iterator will throw a {@link
 * ConcurrentModificationException}.  Thus, in the face of concurrent
 * modification, the iterator fails quickly and cleanly, rather than
 * risking arbitrary, non-deterministic behavior at an undetermined
 * time in the future.
 *
 * <p>Note that the fail-fast behavior of an iterator cannot be guaranteed
 * as it is, generally speaking, impossible to make any hard guarantees in the
 * presence of unsynchronized concurrent modification.  Fail-fast iterators
 * throw {@code ConcurrentModificationException} on a best-effort basis.
 * Therefore, it would be wrong to write a program that depended on this
 * exception for its correctness:   <i>the fail-fast behavior of iterators
 * should be used only to detect bugs.</i>
 *
 * <p>This class is a member of the
 * <a href="{@docRoot}/../technotes/guides/collections/index.html">
 * Java Collections Framework</a>.
 *
 * @author  Josh Bloch
 * @see     List
 * @see     ArrayList
 * @since 1.2
 * @param <E> the type of elements held in this collection
 */

public class LinkedList<E>
    extends AbstractSequentialList<E>
    implements List<E>, Deque<E>, Cloneable, java.io.Serializable
{
    transient int size = 0;

    /**
     * Pointer to first node.
     * Invariant: (first == null && last == null) ||
     *            (first.prev == null && first.item != null)
     */
    transient Node<E> first;

    /**
     * Pointer to last node.
     * Invariant: (first == null && last == null) ||
     *            (last.next == null && last.item != null)
     */
    transient Node<E> last;

    /**
     * Constructs an empty list.
     */
    public LinkedList() {
    }

    /**
     * Constructs a list containing the elements of the specified
     * collection, in the order they are returned by the collection's
     * iterator.
     *
     * @param  c the collection whose elements are to be placed into this list
     * @throws NullPointerException if the specified collection is null
     */
    public LinkedList(Collection<? extends E> c) {
        this();
        addAll(c);
    }

    /**
     * Links e as first element.
     */
    private void linkFirst(E e) {
        final Node<E> f = first;
        final Node<E> newNode = new Node<>(null, e, f);
        first = newNode;
        if (f == null)
            last = newNode;
        else
            f.prev = newNode;
        size++;
        modCount++;
    }

    /**
     * Links e as last element.
     */
    void linkLast(E e) {
        final Node<E> l = last;
        final Node<E> newNode = new Node<>(l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l.next = newNode;
        size++;
        modCount++;
    }

    /**
     * Inserts element e before non-null Node succ.
     */
    void linkBefore(E e, Node<E> succ) {
        // assert succ != null;
        final Node<E> pred = succ.prev;
        final Node<E> newNode = new Node<>(pred, e, succ);
        succ.prev = newNode;
        if (pred == null)
            first = newNode;
        else
            pred.next = newNode;
        size++;
        modCount++;
    }

    /**
     * Unlinks non-null first node f.
     */
    private E unlinkFirst(Node<E> f) {
        // assert f == first && f != null;
        final E element = f.item;
        final Node<E> next = f.next;
        f.item = null;
        f.next = null; // help GC
        first = next;
        if (next == null)
            last = null;
        else
            next.prev = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Unlinks non-null last node l.
     */
    private E unlinkLast(Node<E> l) {
        // assert l == last && l != null;
        final E element = l.item;
        final Node<E> prev = l.prev;
        l.item = null;
        l.prev = null; // help GC
        last = prev;
        if (prev == null)
            first = null;
        else
            prev.next = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Unlinks non-null node x.
     */
    E unlink(Node<E> x) {
        // assert x != null;
        final E element = x.item;
        final Node<E> next = x.next;
        final Node<E> prev = x.prev;

        if (prev == null) {
            first = next;
        } else {
            prev.next = next;
            x.prev = null;
        }

        if (next == null) {
            last = prev;
        } else {
            next.prev = prev;
            x.next = null;
        }

        x.item = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Returns the first element in this list.
     *
     * @return the first element in this list
     * @throws NoSuchElementException if this list is empty
     */
    public E getFirst() {
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return f.item;
    }

    /**
     * Returns the last element in this list.
     *
     * @return the last element in this list
     * @throws NoSuchElementException if this list is empty
     */
    public E getLast() {
        final Node<E> l = last;
        if (l == null)
            throw new NoSuchElementException();
        return l.item;
    }

    /**
     * Removes and returns the first element from this list.
     *
     * @return the first element from this list
     * @throws NoSuchElementException if this list is empty
     */
    public E removeFirst() {
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return unlinkFirst(f);
    }

    /**
     * Removes and returns the last element from this list.
     *
     * @return the last element from this list
     * @throws NoSuchElementException if this list is empty
     */
    public E removeLast() {
        final Node<E> l = last;
        if (l == null)
            throw new NoSuchElementException();
        return unlinkLast(l);
    }

    /**
     * Inserts the specified element at the beginning of this list.
     *
     * @param e the element to add
     */
    public void addFirst(E e) {
        linkFirst(e);
    }

    /**
     * Appends the specified element to the end of this list.
     *
     * <p>This method is equivalent to {@link #add}.
     *
     * @param e the element to add
     */
    public void addLast(E e) {
        linkLast(e);
    }

    /**
     * Returns {@code true} if this list contains the specified element.
     * More formally, returns {@code true} if and only if this list contains
     * at least one element {@code e} such that
     * <tt>(o==null&nbsp;?&nbsp;e==null&nbsp;:&nbsp;o.equals(e))</tt>.
     *
     * @param o element whose presence in this list is to be tested
     * @return {@code true} if this list contains the specified element
     */
    public boolean contains(Object o) {
        return indexOf(o) != -1;
    }

    /**
     * Returns the number of elements in this list.
     *
     * @return the number of elements in this list
     */
    public int size() {
        return size;
    }

    /**
     * Appends the specified element to the end of this list.
     *
     * <p>This method is equivalent to {@link #addLast}.
     *
     * @param e element to be appended to this list
     * @return {@code true} (as specified by {@link Collection#add})
     */
    public boolean add(E e) {
        linkLast(e);
        return true;
    }

    /**
     * Removes the first occurrence of the specified element from this list,
     * if it is present.  If this list does not contain the element, it is
     * unchanged.  More formally, removes the element with the lowest index
     * {@code i} such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>
     * (if such an element exists).  Returns {@code true} if this list
     * contained the specified element (or equivalently, if this list
     * changed as a result of the call).
     *
     * @param o element to be removed from this list, if present
     * @return {@code true} if this list contained the specified element
     */
    public boolean remove(Object o) {
        if (o == null) {
            for (Node<E> x = first; x != null; x = x.next) {
                if (x.item == null) {
                    unlink(x);
                    return true;
                }
            }
        } else {
            for (Node<E> x = first; x != null; x = x.next) {
                if (o.equals(x.item)) {
                    unlink(x);
                    return true;
                }
            }
        }
        return false;
    }

    /**
     * Appends all of the elements in the specified collection to the end of
     * this list, in the order that they are returned by the specified
     * collection's iterator.  The behavior of this operation is undefined if
     * the specified collection is modified while the operation is in
     * progress.  (Note that this will occur if the specified collection is
     * this list, and it's nonempty.)
     *
     * @param c collection containing elements to be added to this list
     * @return {@code true} if this list changed as a result of the call
     * @throws NullPointerException if the specified collection is null
     */
    public boolean addAll(Collection<? extends E> c) {
        return addAll(size, c);
    }

    /**
     * Inserts all of the elements in the specified collection into this
     * list, starting at the specified position.  Shifts the element
     * currently at that position (if any) and any subsequent elements to
     * the right (increases their indices).  The new elements will appear
     * in the list in the order that they are returned by the
     * specified collection's iterator.
     *
     * @param index index at which to insert the first element
     *              from the specified collection
     * @param c collection containing elements to be added to this list
     * @return {@code true} if this list changed as a result of the call
     * @throws IndexOutOfBoundsException {@inheritDoc}
     * @throws NullPointerException if the specified collection is null
     */
    public boolean addAll(int index, Collection<? extends E> c) {
        checkPositionIndex(index);

        Object[] a = c.toArray();
        int numNew = a.length;
        if (numNew == 0)
            return false;

        Node<E> pred, succ;
        if (index == size) {
            succ = null;
            pred = last;
        } else {
            succ = node(index);
            pred = succ.prev;
        }

        for (Object o : a) {
            @SuppressWarnings("unchecked") E e = (E) o;
            Node<E> newNode = new Node<>(pred, e, null);
            if (pred == null)
                first = newNode;
            else
                pred.next = newNode;
            pred = newNode;
        }

        if (succ == null) {
            last = pred;
        } else {
            pred.next = succ;
            succ.prev = pred;
        }

        size += numNew;
        modCount++;
        return true;
    }

    /**
     * Removes all of the elements from this list.
     * The list will be empty after this call returns.
     */
    public void clear() {
        // Clearing all of the links between nodes is "unnecessary", but:
        // - helps a generational GC if the discarded nodes inhabit
        //   more than one generation
        // - is sure to free memory even if there is a reachable Iterator
        for (Node<E> x = first; x != null; ) {
            Node<E> next = x.next;
            x.item = null;
            x.next = null;
            x.prev = null;
            x = next;
        }
        first = last = null;
        size = 0;
        modCount++;
    }


    // Positional Access Operations

    /**
     * Returns the element at the specified position in this list.
     *
     * @param index index of the element to return
     * @return the element at the specified position in this list
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public E get(int index) {
        checkElementIndex(index);
        return node(index).item;
    }

    /**
     * Replaces the element at the specified position in this list with the
     * specified element.
     *
     * @param index index of the element to replace
     * @param element element to be stored at the specified position
     * @return the element previously at the specified position
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public E set(int index, E element) {
        checkElementIndex(index);
        Node<E> x = node(index);
        E oldVal = x.item;
        x.item = element;
        return oldVal;
    }

    /**
     * Inserts the specified element at the specified position in this list.
     * Shifts the element currently at that position (if any) and any
     * subsequent elements to the right (adds one to their indices).
     *
     * @param index index at which the specified element is to be inserted
     * @param element element to be inserted
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public void add(int index, E element) {
        checkPositionIndex(index);

        if (index == size)
            linkLast(element);
        else
            linkBefore(element, node(index));
    }

    /**
     * Removes the element at the specified position in this list.  Shifts any
     * subsequent elements to the left (subtracts one from their indices).
     * Returns the element that was removed from the list.
     *
     * @param index the index of the element to be removed
     * @return the element previously at the specified position
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public E remove(int index) {
        checkElementIndex(index);
        return unlink(node(index));
    }

    /**
     * Tells if the argument is the index of an existing element.
     */
    private boolean isElementIndex(int index) {
        return index >= 0 && index < size;
    }

    /**
     * Tells if the argument is the index of a valid position for an
     * iterator or an add operation.
     */
    private boolean isPositionIndex(int index) {
        return index >= 0 && index <= size;
    }

    /**
     * Constructs an IndexOutOfBoundsException detail message.
     * Of the many possible refactorings of the error handling code,
     * this "outlining" performs best with both server and client VMs.
     */
    private String outOfBoundsMsg(int index) {
        return "Index: "+index+", Size: "+size;
    }

    private void checkElementIndex(int index) {
        if (!isElementIndex(index))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
    }

    private void checkPositionIndex(int index) {
        if (!isPositionIndex(index))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
    }

    /**
     * Returns the (non-null) Node at the specified element index.
     */
    Node<E> node(int index) {
        // assert isElementIndex(index);

        if (index < (size >> 1)) {
            Node<E> x = first;
            for (int i = 0; i < index; i++)
                x = x.next;
            return x;
        } else {
            Node<E> x = last;
            for (int i = size - 1; i > index; i--)
                x = x.prev;
            return x;
        }
    }

    // Search Operations

    /**
     * Returns the index of the first occurrence of the specified element
     * in this list, or -1 if this list does not contain the element.
     * More formally, returns the lowest index {@code i} such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>,
     * or -1 if there is no such index.
     *
     * @param o element to search for
     * @return the index of the first occurrence of the specified element in
     *         this list, or -1 if this list does not contain the element
     */
    public int indexOf(Object o) {
        int index = 0;
        if (o == null) {
            for (Node<E> x = first; x != null; x = x.next) {
                if (x.item == null)
                    return index;
                index++;
            }
        } else {
            for (Node<E> x = first; x != null; x = x.next) {
                if (o.equals(x.item))
                    return index;
                index++;
            }
        }
        return -1;
    }

    /**
     * Returns the index of the last occurrence of the specified element
     * in this list, or -1 if this list does not contain the element.
     * More formally, returns the highest index {@code i} such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>,
     * or -1 if there is no such index.
     *
     * @param o element to search for
     * @return the index of the last occurrence of the specified element in
     *         this list, or -1 if this list does not contain the element
     */
    public int lastIndexOf(Object o) {
        int index = size;
        if (o == null) {
            for (Node<E> x = last; x != null; x = x.prev) {
                index--;
                if (x.item == null)
                    return index;
            }
        } else {
            for (Node<E> x = last; x != null; x = x.prev) {
                index--;
                if (o.equals(x.item))
                    return index;
            }
        }
        return -1;
    }

    // Queue operations.

    /**
     * Retrieves, but does not remove, the head (first element) of this list.
     *
     * @return the head of this list, or {@code null} if this list is empty
     * @since 1.5
     */
    public E peek() {
        final Node<E> f = first;
        return (f == null) ? null : f.item;
    }

    /**
     * Retrieves, but does not remove, the head (first element) of this list.
     *
     * @return the head of this list
     * @throws NoSuchElementException if this list is empty
     * @since 1.5
     */
    public E element() {
        return getFirst();
    }

    /**
     * Retrieves and removes the head (first element) of this list.
     *
     * @return the head of this list, or {@code null} if this list is empty
     * @since 1.5
     */
    public E poll() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }

    /**
     * Retrieves and removes the head (first element) of this list.
     *
     * @return the head of this list
     * @throws NoSuchElementException if this list is empty
     * @since 1.5
     */
    public E remove() {
        return removeFirst();
    }

    /**
     * Adds the specified element as the tail (last element) of this list.
     *
     * @param e the element to add
     * @return {@code true} (as specified by {@link Queue#offer})
     * @since 1.5
     */
    public boolean offer(E e) {
        return add(e);
    }

    // Deque operations
    /**
     * Inserts the specified element at the front of this list.
     *
     * @param e the element to insert
     * @return {@code true} (as specified by {@link Deque#offerFirst})
     * @since 1.6
     */
    public boolean offerFirst(E e) {
        addFirst(e);
        return true;
    }

    /**
     * Inserts the specified element at the end of this list.
     *
     * @param e the element to insert
     * @return {@code true} (as specified by {@link Deque#offerLast})
     * @since 1.6
     */
    public boolean offerLast(E e) {
        addLast(e);
        return true;
    }

    /**
     * Retrieves, but does not remove, the first element of this list,
     * or returns {@code null} if this list is empty.
     *
     * @return the first element of this list, or {@code null}
     *         if this list is empty
     * @since 1.6
     */
    public E peekFirst() {
        final Node<E> f = first;
        return (f == null) ? null : f.item;
     }

    /**
     * Retrieves, but does not remove, the last element of this list,
     * or returns {@code null} if this list is empty.
     *
     * @return the last element of this list, or {@code null}
     *         if this list is empty
     * @since 1.6
     */
    public E peekLast() {
        final Node<E> l = last;
        return (l == null) ? null : l.item;
    }

    /**
     * Retrieves and removes the first element of this list,
     * or returns {@code null} if this list is empty.
     *
     * @return the first element of this list, or {@code null} if
     *     this list is empty
     * @since 1.6
     */
    public E pollFirst() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }

    /**
     * Retrieves and removes the last element of this list,
     * or returns {@code null} if this list is empty.
     *
     * @return the last element of this list, or {@code null} if
     *     this list is empty
     * @since 1.6
     */
    public E pollLast() {
        final Node<E> l = last;
        return (l == null) ? null : unlinkLast(l);
    }

    /**
     * Pushes an element onto the stack represented by this list.  In other
     * words, inserts the element at the front of this list.
     *
     * <p>This method is equivalent to {@link #addFirst}.
     *
     * @param e the element to push
     * @since 1.6
     */
    public void push(E e) {
        addFirst(e);
    }

    /**
     * Pops an element from the stack represented by this list.  In other
     * words, removes and returns the first element of this list.
     *
     * <p>This method is equivalent to {@link #removeFirst()}.
     *
     * @return the element at the front of this list (which is the top
     *         of the stack represented by this list)
     * @throws NoSuchElementException if this list is empty
     * @since 1.6
     */
    public E pop() {
        return removeFirst();
    }

    /**
     * Removes the first occurrence of the specified element in this
     * list (when traversing the list from head to tail).  If the list
     * does not contain the element, it is unchanged.
     *
     * @param o element to be removed from this list, if present
     * @return {@code true} if the list contained the specified element
     * @since 1.6
     */
    public boolean removeFirstOccurrence(Object o) {
        return remove(o);
    }

    /**
     * Removes the last occurrence of the specified element in this
     * list (when traversing the list from head to tail).  If the list
     * does not contain the element, it is unchanged.
     *
     * @param o element to be removed from this list, if present
     * @return {@code true} if the list contained the specified element
     * @since 1.6
     */
    public boolean removeLastOccurrence(Object o) {
        if (o == null) {
            for (Node<E> x = last; x != null; x = x.prev) {
                if (x.item == null) {
                    unlink(x);
                    return true;
                }
            }
        } else {
            for (Node<E> x = last; x != null; x = x.prev) {
                if (o.equals(x.item)) {
                    unlink(x);
                    return true;
                }
            }
        }
        return false;
    }

    /**
     * Returns a list-iterator of the elements in this list (in proper
     * sequence), starting at the specified position in the list.
     * Obeys the general contract of {@code List.listIterator(int)}.<p>
     *
     * The list-iterator is <i>fail-fast</i>: if the list is structurally
     * modified at any time after the Iterator is created, in any way except
     * through the list-iterator's own {@code remove} or {@code add}
     * methods, the list-iterator will throw a
     * {@code ConcurrentModificationException}.  Thus, in the face of
     * concurrent modification, the iterator fails quickly and cleanly, rather
     * than risking arbitrary, non-deterministic behavior at an undetermined
     * time in the future.
     *
     * @param index index of the first element to be returned from the
     *              list-iterator (by a call to {@code next})
     * @return a ListIterator of the elements in this list (in proper
     *         sequence), starting at the specified position in the list
     * @throws IndexOutOfBoundsException {@inheritDoc}
     * @see List#listIterator(int)
     */
    public ListIterator<E> listIterator(int index) {
        checkPositionIndex(index);
        return new ListItr(index);
    }

    private class ListItr implements ListIterator<E> {
        private Node<E> lastReturned;
        private Node<E> next;
        private int nextIndex;
        private int expectedModCount = modCount;

        ListItr(int index) {
            // assert isPositionIndex(index);
            next = (index == size) ? null : node(index);
            nextIndex = index;
        }

        public boolean hasNext() {
            return nextIndex < size;
        }

        public E next() {
            checkForComodification();
            if (!hasNext())
                throw new NoSuchElementException();

            lastReturned = next;
            next = next.next;
            nextIndex++;
            return lastReturned.item;
        }

        public boolean hasPrevious() {
            return nextIndex > 0;
        }

        public E previous() {
            checkForComodification();
            if (!hasPrevious())
                throw new NoSuchElementException();

            lastReturned = next = (next == null) ? last : next.prev;
            nextIndex--;
            return lastReturned.item;
        }

        public int nextIndex() {
            return nextIndex;
        }

        public int previousIndex() {
            return nextIndex - 1;
        }

        public void remove() {
            checkForComodification();
            if (lastReturned == null)
                throw new IllegalStateException();

            Node<E> lastNext = lastReturned.next;
            unlink(lastReturned);
            if (next == lastReturned)
                next = lastNext;
            else
                nextIndex--;
            lastReturned = null;
            expectedModCount++;
        }

        public void set(E e) {
            if (lastReturned == null)
                throw new IllegalStateException();
            checkForComodification();
            lastReturned.item = e;
        }

        public void add(E e) {
            checkForComodification();
            lastReturned = null;
            if (next == null)
                linkLast(e);
            else
                linkBefore(e, next);
            nextIndex++;
            expectedModCount++;
        }

        public void forEachRemaining(Consumer<? super E> action) {
            Objects.requireNonNull(action);
            while (modCount == expectedModCount && nextIndex < size) {
                action.accept(next.item);
                lastReturned = next;
                next = next.next;
                nextIndex++;
            }
            checkForComodification();
        }

        final void checkForComodification() {
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
        }
    }

    private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) {
            this.item = element;
            this.next = next;
            this.prev = prev;
        }
    }

    /**
     * @since 1.6
     */
    public Iterator<E> descendingIterator() {
        return new DescendingIterator();
    }

    /**
     * Adapter to provide descending iterators via ListItr.previous
     */
    private class DescendingIterator implements Iterator<E> {
        private final ListItr itr = new ListItr(size());
        public boolean hasNext() {
            return itr.hasPrevious();
        }
        public E next() {
            return itr.previous();
        }
        public void remove() {
            itr.remove();
        }
    }

    @SuppressWarnings("unchecked")
    private LinkedList<E> superClone() {
        try {
            return (LinkedList<E>) super.clone();
        } catch (CloneNotSupportedException e) {
            throw new InternalError(e);
        }
    }

    /**
     * Returns a shallow copy of this {@code LinkedList}. (The elements
     * themselves are not cloned.)
     *
     * @return a shallow copy of this {@code LinkedList} instance
     */
    public Object clone() {
        LinkedList<E> clone = superClone();

        // Put clone into "virgin" state
        clone.first = clone.last = null;
        clone.size = 0;
        clone.modCount = 0;

        // Initialize clone with our elements
        for (Node<E> x = first; x != null; x = x.next)
            clone.add(x.item);

        return clone;
    }

    /**
     * Returns an array containing all of the elements in this list
     * in proper sequence (from first to last element).
     *
     * <p>The returned array will be "safe" in that no references to it are
     * maintained by this list.  (In other words, this method must allocate
     * a new array).  The caller is thus free to modify the returned array.
     *
     * <p>This method acts as bridge between array-based and collection-based
     * APIs.
     *
     * @return an array containing all of the elements in this list
     *         in proper sequence
     */
    public Object[] toArray() {
        Object[] result = new Object[size];
        int i = 0;
        for (Node<E> x = first; x != null; x = x.next)
            result[i++] = x.item;
        return result;
    }

    /**
     * Returns an array containing all of the elements in this list in
     * proper sequence (from first to last element); the runtime type of
     * the returned array is that of the specified array.  If the list fits
     * in the specified array, it is returned therein.  Otherwise, a new
     * array is allocated with the runtime type of the specified array and
     * the size of this list.
     *
     * <p>If the list fits in the specified array with room to spare (i.e.,
     * the array has more elements than the list), the element in the array
     * immediately following the end of the list is set to {@code null}.
     * (This is useful in determining the length of the list <i>only</i> if
     * the caller knows that the list does not contain any null elements.)
     *
     * <p>Like the {@link #toArray()} method, this method acts as bridge between
     * array-based and collection-based APIs.  Further, this method allows
     * precise control over the runtime type of the output array, and may,
     * under certain circumstances, be used to save allocation costs.
     *
     * <p>Suppose {@code x} is a list known to contain only strings.
     * The following code can be used to dump the list into a newly
     * allocated array of {@code String}:
     *
     * <pre>
     *     String[] y = x.toArray(new String[0]);</pre>
     *
     * Note that {@code toArray(new Object[0])} is identical in function to
     * {@code toArray()}.
     *
     * @param a the array into which the elements of the list are to
     *          be stored, if it is big enough; otherwise, a new array of the
     *          same runtime type is allocated for this purpose.
     * @return an array containing the elements of the list
     * @throws ArrayStoreException if the runtime type of the specified array
     *         is not a supertype of the runtime type of every element in
     *         this list
     * @throws NullPointerException if the specified array is null
     */
    @SuppressWarnings("unchecked")
    public <T> T[] toArray(T[] a) {
        if (a.length < size)
            a = (T[])java.lang.reflect.Array.newInstance(
                                a.getClass().getComponentType(), size);
        int i = 0;
        Object[] result = a;
        for (Node<E> x = first; x != null; x = x.next)
            result[i++] = x.item;

        if (a.length > size)
            a[size] = null;

        return a;
    }

    private static final long serialVersionUID = 876323262645176354L;

    /**
     * Saves the state of this {@code LinkedList} instance to a stream
     * (that is, serializes it).
     *
     * @serialData The size of the list (the number of elements it
     *             contains) is emitted (int), followed by all of its
     *             elements (each an Object) in the proper order.
     */
    private void writeObject(java.io.ObjectOutputStream s)
        throws java.io.IOException {
        // Write out any hidden serialization magic
        s.defaultWriteObject();

        // Write out size
        s.writeInt(size);

        // Write out all elements in the proper order.
        for (Node<E> x = first; x != null; x = x.next)
            s.writeObject(x.item);
    }

    /**
     * Reconstitutes this {@code LinkedList} instance from a stream
     * (that is, deserializes it).
     */
    @SuppressWarnings("unchecked")
    private void readObject(java.io.ObjectInputStream s)
        throws java.io.IOException, ClassNotFoundException {
        // Read in any hidden serialization magic
        s.defaultReadObject();

        // Read in size
        int size = s.readInt();

        // Read in all elements in the proper order.
        for (int i = 0; i < size; i++)
            linkLast((E)s.readObject());
    }

    /**
     * Creates a <em><a href="Spliterator.html#binding">late-binding</a></em>
     * and <em>fail-fast</em> {@link Spliterator} over the elements in this
     * list.
     *
     * <p>The {@code Spliterator} reports {@link Spliterator#SIZED} and
     * {@link Spliterator#ORDERED}.  Overriding implementations should document
     * the reporting of additional characteristic values.
     *
     * @implNote
     * The {@code Spliterator} additionally reports {@link Spliterator#SUBSIZED}
     * and implements {@code trySplit} to permit limited parallelism..
     *
     * @return a {@code Spliterator} over the elements in this list
     * @since 1.8
     */
    @Override
    public Spliterator<E> spliterator() {
        return new LLSpliterator<E>(this, -1, 0);
    }

    /** A customized variant of Spliterators.IteratorSpliterator */
    static final class LLSpliterator<E> implements Spliterator<E> {
        static final int BATCH_UNIT = 1 << 10;  // batch array size increment
        static final int MAX_BATCH = 1 << 25;  // max batch array size;
        final LinkedList<E> list; // null OK unless traversed
        Node<E> current;      // current node; null until initialized
        int est;              // size estimate; -1 until first needed
        int expectedModCount; // initialized when est set
        int batch;            // batch size for splits

        LLSpliterator(LinkedList<E> list, int est, int expectedModCount) {
            this.list = list;
            this.est = est;
            this.expectedModCount = expectedModCount;
        }

        final int getEst() {
            int s; // force initialization
            final LinkedList<E> lst;
            if ((s = est) < 0) {
                if ((lst = list) == null)
                    s = est = 0;
                else {
                    expectedModCount = lst.modCount;
                    current = lst.first;
                    s = est = lst.size;
                }
            }
            return s;
        }

        public long estimateSize() { return (long) getEst(); }

        public Spliterator<E> trySplit() {
            Node<E> p;
            int s = getEst();
            if (s > 1 && (p = current) != null) {
                int n = batch + BATCH_UNIT;
                if (n > s)
                    n = s;
                if (n > MAX_BATCH)
                    n = MAX_BATCH;
                Object[] a = new Object[n];
                int j = 0;
                do { a[j++] = p.item; } while ((p = p.next) != null && j < n);
                current = p;
                batch = j;
                est = s - j;
                return Spliterators.spliterator(a, 0, j, Spliterator.ORDERED);
            }
            return null;
        }

        public void forEachRemaining(Consumer<? super E> action) {
            Node<E> p; int n;
            if (action == null) throw new NullPointerException();
            if ((n = getEst()) > 0 && (p = current) != null) {
                current = null;
                est = 0;
                do {
                    E e = p.item;
                    p = p.next;
                    action.accept(e);
                } while (p != null && --n > 0);
            }
            if (list.modCount != expectedModCount)
                throw new ConcurrentModificationException();
        }

        public boolean tryAdvance(Consumer<? super E> action) {
            Node<E> p;
            if (action == null) throw new NullPointerException();
            if (getEst() > 0 && (p = current) != null) {
                --est;
                E e = p.item;
                current = p.next;
                action.accept(e);
                if (list.modCount != expectedModCount)
                    throw new ConcurrentModificationException();
                return true;
            }
            return false;
        }

        public int characteristics() {
            return Spliterator.ORDERED | Spliterator.SIZED | Spliterator.SUBSIZED;
        }
    }

}

Reference resources

Original link: https://www.cnblogs.com/liuyun1995/p/8287707.html

Tags: Java Oracle Spring JDK

Posted on Sun, 02 Feb 2020 06:42:09 -0500 by scuff